| Character | Line # | Attribution | Subtitle | |
|---|---|---|---|---|
| Captain Strawbeard | 01 | WellM | ARRRR! Innkeep, a flagon of your finest rum for a buccaneer with a thirst as fierce as the Drake Passage. | |
| Bartender | 02 | WellM | We've got scotch, mate. You owe me five quid. | |
| Captain Strawbeard | 03 | WellM | I will happily pay you when my ship comes in. | |
| Bartender | 04 | WellM | The Flying Dutchman? Maybe you can get one of these fine landlubbers to spot you a bottle. | |
| Captain Strawbeard | 05 | WellM | Arrrr. | |
| Captain Strawbeard | 06 | WellM | Arrrrr! I be in no mood to chinwag with tea-drinking landlubbers. Go drink your water and be done with ye. | |
| Captain Strawbeard | 07 | WellM | Away with ye! I got me own sorrows to drown, and nothin' to drown them with. | |
| Captain Strawbeard | 08 | WellM | Take a long walk off a short plank, laddie, unless ye've a mind to spot me a bottle. | |
| Captain Strawbeard | 09 | WellM | WILL NO ONE STAND A POOR RETIRED PIRATE TO A BOTTLE? | |
| Arthur Hastings | 10 | PC_Art | A bottle for my peg-legged friend! | |
| Captain Strawbeard | 11 | WellM | Ahhh, that feels better than going down to Davy Crockett's locker! | |
| Arthur Hastings | 12 | PC_Art | You mean Davy Jones? | |
| Captain Strawbeard | 13 | WellM | Don't get all high and mighty with me laddie! When the wind is southerly, I know a hawk from a handsaw. | |
| Captain Strawbeard | 14 | WellM | Let me tell you, laddie, I have sailed the seven seas. Landlubbers fear me and my scurvy pirate crew. We have looted and plundered to the four compass points. Islanders fear my black sails. I have emptied their larders of food, and their chests of sovereigns, and buried it where I will. The sovereigns, obviously. Not the food. That would go bad. | |
| Arthur Hastings | 15 | PC_Art | Buried treasure, you say? | |
| Captain Strawbeard | 16 | WellM | Indeed. But you won't see me boasting about it. Not unless you'd care to spot me another bottle. | |
| Arthur Hastings | 17 | PC_Art | Of course not. Barkeep? Another bottle for the pirate. | |
| Captain Strawbeard | 18 | WellM | Aye. That's better. The dread pirate Strawbeard has scoured the island of the Virgin for all that is worth taking, and buried it out of sight. And the island of King Lud, where once was a great civilization, but now the people huddle in the ruins over camp fires, fearing the night walkers. I have given them food to eat, and for that, they trade me parts. Some of which, I buried. Ye never know. | |
| Athur Hastings | 19 | PC_Art | That's awfully Robin Hoodish of you, taking from the fat and giving to the thin. | |
| Captain Strawbeard | 20 | WellM | Aye, but ye won't catch me boasting about it. Not unless you'd care to spot me another bottle. | |
| Athur Hastings | 21 | PC_Art | Aren't you worried about your liver? | |
| Captain Strawbeard | 22 | WellM | How about a little less interrogatin' and a little more hospitality? | |
| Athur Hastings | 23 | PC_Art | All right. Barkeep? Another bottle for the Captain. | |
| Captain Strawbeard | 24 | WellM | I have been to the island of the Knight. Happy it is by day, but by night, oh, I am the terror of their town, for I descend upon their houses in silence, and make off with all their booty. And I have been to the island where they eat nothing but Eel Pie, and precious little of that. They starve, and dream of home. It is a sad place, and I'd rather not talk about it. And one day, I shall sail to the island of Apples, and sack their proud tall buildings, see if I don't. | |
| Athur Hastings | 25 | PC_Art | Eel pie... King Lud ... the Maiden ... Apple Holm. So ... basically, you're a burglar. You rob buildings in Wellington Wells. | |
| Captain Strawbeard | 26 | WellM | Arrr! No! I am a pirate! | |
| Athur Hastings | 27 | PC_Art | Have you got a boat? | |
| Captain Strawbeard | 28 | WellM | Errr... I was in the Navy, back in the day. | |
| Athur Hastings | 29 | PC_Art | I don't believe you have treasure. | |
| Captain Strawbeard | 30 | WellM | I'll prove it! Look, I'll draw you a map. | |
| Athur Hastings | 31 | PC_Art | A map to a map. Oh, well, that there is incontrovertible proof. Who am I to contradict you now! I stand corrected. | |
| Captain Strawbeard | 32 | WellM | Don't get snooty with me, lad! I've nothing to prove to you. | |
| Captain Strawbeard | 33 | WellM | Oh, me father was the keeper of the Eddystone Light There he slept with a mermaid one fine night. And from this union there came three: A porpoise and a porgy and the other was me. Yo ho ho, the wind blows free O for the life of the rooooolling sea. One night as I was trimmin' of the glim, Humming a tune from the evenin' hymn. A voice from the starboard shouted "Ahoy!" And there was me mother, a-sittin' on a buoy. Yo ho ho, the wind blows free O for the life of the rooooolling sea. "Oh what has become of the children three?" Me mother then, she asked of me. One we exhibited as a talking fish, And one we served in a chafing dish. Yo ho ho, the wind blows free O for the life of the rooooolling sea. Then the phosphorus flashed in her seaweed hair. I looked again and me mother wasn't there. But I heard her voice calling back through the night "The devil take the keeper of the Eddystone Light!" Yo ho ho, the wind blows free O for the life of the rooooolling sea. | |
| Captain Strawbeard | 34 | WellM | Don't go! I was just getting to the best part! | |
| Captain Strawbeard | 35 | WellM | Have ye no appreciation for the art of narrative? | |
| Captain Strawbeard | 36 | WellM | Ah, a man can develop a thirst in the salt sea air. | |
| Captain Strawbeard | 37 | WellM | If only I could moisten me parched throat, the stories I could tell. | |
| Captain Strawbeard | 38 | WellM | I know where there's treasure, and therein lies a tale. | |
| Captain Strawbeard | 39 | WellM | See? If you was to go there, ye would find a map to buried piratical treasure. |
Lines 6 through 8 seem to be contextual, only playing if you try to talk to Strawbeard without presumably a bottle of Scotch in your inventory. I'm throwing 9 in there too because it's probably the final denial line, but it could also be the beginning of the success condition script.
Line 33 I think would have played as you are released from the cutscene, giving you the option to stay and listen to the shanty or leave as you so chose.
Lines 34 and 35 seem to be lines for denial conditions throughout the conversation, so you'd have to actually choose to buy him more bottles, rather than it just be part of the script in that you do.
Lines 36 through 38 seem to be further "attract-modes", so to speak, possibly to cycle through when you've exhausted 6 though 8, as if he realized no one was going to give him something for nothin and now he's trying to sweeten the deal with his story.
And Line 39, I'm guessing, would just repeat once you'd finished the encounter.