So maybe you, like me, are interested in making an item for Team Fortress 2. And maybe you’re new to modelling so you want to look at TF2 models in, say, Blender (though this will get you far enough if you’re using something else). With the new SteamPipe content distribution system, though, shit’s all hidden and confusing now ’cause they converted all the .gcf files into .vpk’s. Even if you’ve extracted stuff from TF2 before, maybe you’re having a hard time now. All the tutorials for how to do this are outdated and I can’t be the only dumbass who couldn’t figure this out in two minutes, so I am gonna put this here for anyone who needs it.
In The Warriors (the movie) there is a scene where Swan and Fox try to tactfully negotiate safe passage for their gang through the turf of a tiny, no-rep outfit called the Orphans. And in this scene there is a line Fox says about their youth worker talking about the Orphans all the time, trying to make-a nice and act like they do, in fact, know just how heavy the Orphans are (they aren’t). In the game, this line is revised to say that all the other gangs talk about the Orphans all the time. (The part with the newspaper clipping is also cut, as the movie’s scene relies on that the Warriors have never met the Orphans in person, whereas in the game, they know each other all too well.) The movie’s scene goes on to have Sully, the warlord of the Orphans, state that they do not have a youth worker (implying how small fry they are) and Fox covers for his slip-up by saying that they must not have one because the youth board is afraid to send them one.
It’s a strange exchange, one I’ve always felt was out of place. There’s no reference to youth workers in the entire rest of the movie, nor do any ever figure into the plot.
One of the things I think makes Blood Money neat in respect to Hitman as a whole is the way they use Agent Smith.
Agent Smith is a CIA agent who finds himself stripped down to his boxers and needing to be rescued in every Hitman game. (As a sidenote, I find the amount of male bondage and torture in Hitman games inordinately great. I am sure there is some psychological angle of interest to that, given their target audience of STRAIGHT MALE GAMER.) They don't really go into how these things happen in the narrative, so Agent Smith comes off as a hapless failure of a spy and 47 treats him as such. I personally like to think that this is his specialty, though. I can't see why the CIA wouldn't get rid of him otherwise. Perhaps his allowing himself to be captured so often is a part of his missions. He’s obviously very hardy and can take a beating, although he starts to break down from it in Silent Assassin, taking to drinking on the job and becoming even more of an apparent liability.
The Soldier was grandstanding. Again. This happened at almost every meal. They would all sit around the camp fire, eat their rations, and Soldier would tell them all about fighting battles in the Mexican-American War. They generally just let him speak, but today…
“Every conflict has its causalities,” Soldier said in conclusion of today’s tale of patriotic heroism. “I lost a boot that day. I kicked Santa Anna’s ass so hard it got stuck in there so he got to keep it.” He put on a look of great solemnity and gave his lost boot a moment of silence.
Spy, though certainly disciplined enough to have contained his disbelief like any other day, chose not to on this one. It escaped him in the form of a skeptic snort.
“Oh yeah?” Soldier said, glaring across the fire at him. “And what would a Chinaman know about fighting wars, Chopsticks?”
Spy sneered and said, “The Chinese wrote the book on war.”
“James Dyson,” she moaned,
“Thou art a god.
Provider and Patron Saint
Of every housewife ever
To wipe sweat from her brow.”
Oh, I got you this time
And Boy oh boy
Are you gonna feel
Like a dipshit after this one!
“As you can see here,”
Our teacher said,
Flashing a pleasant smile and the transparency
From Kuper’s adaptation of Kafka’s “The Metamorphosis”,
“This artist also works in scratchboard.
In fact, he does ‘Spy vs. Spy’
In scratchboard too.”